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(-1)

I'm pretty sure I paid for the game, but I'm still not sure how to install the uncensored version. Do you have to pay for the game AND be a patron now? Because that's sketchy AF if that's true

(+1)

I'm pretty sure you didn't pay for the game, since there's no way to pay for the game.

Okay, that means I remembered wrong. I bought a couple games recently and thought this was one I spent money for. How much is it going to be on release?

Patch releases next week 🤔

is the no uncensored windows version?

if you follow the patron link in Install instructions that windows one should be unsensed 

If you have a old version then it's uncensored

(+1)

Maybe it's just me, but... Shouldn't ponygirls wear a chastity belt? It's kind of a classic element of their equipment, isn't it? Harness blocking the bottom slot feels... off.

Why there is always lag in battles on my chrome? Sometimes it will disappear after  i close tutorial popups. 

Have you tried downloading the game? 🤔

having played the newest version it's all pretty good I do want to check a few things
1 Is there an infinite or finite number of expiditions
2 why was the physical DR taken away from larger breasts

outside of those questions all feels good to play new morale is fun and a damm sight better than the old version making use of all the cursed classes is good to soften the blow of getting a character cursed and it just feels alot smoother

keep up the good work my guy

1. infinite

2. Streamlining, they give a milk efficiency bonus now instead.

the Mobile version is not logging in whenever I try to log in, the game has a black screen for 5 seconds and exits

What's the ram on your machine? This happens on low memory phones.

4 ram

Then it shouldn't be a memory problem. 

Does the phone have an arm64-v8a architecture? Some older/specific ones have an armeabi-v7a, which isn't supported by Godot.

my phone is moto g(7)power

where do I see this

With cpu-z, it's on the playstore.

Although ite seems like you have armeabi-v7a

Ero Dungeons Windows (UNcensored) V2.99 where?

in one week

Isn't the Android version translated?

No, translation requires external files currently, which don't work on Android.

When apk

(+2)

Now

Yippee

(+1)

no apk?

sad

(+1)

Yes apk

no korean in apk

sad again

Can you make a mobile version soon?

(+1)

k

so i was trying this game out but as soon as i get near the first 2 characters the game stops working.

The time is currently 4:45 AM and I have just read the Customization/Censorship devlog.

Is that a typo in the cowtits setting in the screenshot, or will it actually replace the two largest sizes with *larger* ones?

If that is indeed a typo, then I must once again beg for bigger booba. (At least for the cow class, please god, I will do unspeakable things)




That (very important) aside, looks like things are progressing well. Looking forward to the barks once all those are written up and implemented (the more the better, so take your time. Variety is good.)


Do you remember our venerable whorehouse?

Opulent and imperial

(+1)

is there a place i can download the dungeon/combat OSTs
i really like the forest one

The mastered .wav files are always added to the Patreon when completed.

is there a way to reverse being turned into a doll?

I don't think so.

damn, well already in a new good run, started a new one after getting one of the people i liked turned into one:(

Are you planning on moving the crest locations? It's weird to have two opposing crests in the same dungeon.

Crests will be reworked somewhat (two are still missing), so yeah.

Uh? There are 8 crests total, 2 in every dungeon and 4 dungeons total, what's missing?

1 dungeon and 2 crests obviously (already available for patrons)

(3 edits) (+2)

Get into a battle, first slot is a unit I just spent three hours leveling up to get rid of all the curses she had, because it takes like twenty goals completed to level up that far

Two rounds into the battle, she now has five more curses that will take another three hours to get rid of, changing her class mid-battle and there is absolutely fucking nothing I can do about it, nor anything I could have done to prevent it

Because in order to prevent this from happening, I need to COMPLETELY MAX OUT THAT CLASS, and the last level requires twenty goals ON ITS OWN, not to mention the only way to even get this class is to get cursed in the first place

All the cursed equipment that was forced onto me means I now I have five pieces of equipment in my inventory to deal with, WHICH IS HALF MY INVENTORY

Find a chest after the battle, wait ten seconds to see if it moves

It does not move, therefore is not a mimic

Open it, it's a mimic, here's yet another curse

Equip a bow I found to hopefully make up for changing my unit's class mid-battle so I can survive the dungeon

It's cursed too, and there's no way to know until you equip it

Paying to remove these curses will cost well over a hundred grand, which is easily five hours of grinding, and that's assuming I don't get any MORE curses in the process

Go to the unit I rescued, which I only even tried to do so I could get her weapon back, because it doesn't give it back when she gets kidnapped

She has also had all of her equipment replaced with cursed gear, and that weapon is gone forever, so this whole endeavor was a gigantic waste of time to begin with

MAN WOWEE GEE I SURE LOVE HAVING MY FUCKING TIME WASTED FOR NO REASON WHEN I DID NOTHING WRONG YIPEE

This is fucking BULLSHIT and completely fucking unfair

(1 edit) (-2)

Skill issue :P

Edit: to try and actually be helpful, keep in mind that this game is inspired by Darkest Dungeon: a lot of things can fuck you over, and sometimes it's easier to get rid of a hero who isn't pulling their weight. Get rid of items you know are either cursed or replaceable when you're in the dungeon to free up room, and accept that sometimes the box shouldn't be messed with if you aren't using expendible heroes.  Also, surrender is always an option: if you value your heroes over your loot, you can always run away before they get cursed/kidnapped. Hopefully this helps you enjoy the game better :)

You can tell if it's a mimic because you don't get the option to break mimic chests unless a character has very high wisdom.

You can't get cursed until your armor breaks, is your frontliner wearing plate? Even then your accesories also need to be broken to be replaced, metal boots and gloves will protect you from cursed even if they don't help themselves.

If you look closely for a while, mimic chests will actually shake. If the chest doesn't shake, then you can open it

I have had non shaking mimics.

that hasn't happened to me. You have to look at it for about 30 seconds to a minute. it's subtle, but if you see it then it works every time. Since I had discovered it, I hadn't opened a cursed chest once.

(+1)

Is the "one for all" Crown not going to infinite? i got 18 Without a course and they still not stacking.

Oh, they are cursed alright...

Where can I find the mood of this game?

If you mean mods, those are in the Discord.

(-13)

hey guys sans undertale here wait what the fu-
rerererer

(+1)(-2)

Hello can you please put it on android

It's on Android now, but you need a good phone/tablet to play it.

(+2)

Haven't played since the map updated to the new version, but my biggest critique is that it feels like almost all items are cursed, and there isn't enough good ones that you can find to make it worth even trying to equip anything. Other than that, extremely fun!

How do i get someone to get the Horse clas

(-1)

That's not yet available in the public version.

How do i get someone to get the Horse class? i got one with 4/2 Horse set, but she still stays a ranger.

(-1)

That's not yet available in the public version.

(+1)

It's interesting, but something needs to be done about the interface. It is completely unintuitive. 

What did you find unintuitive about it?

(+4)

Genuinely surprised me with how much of a gem this is!
I was looking for a cheap bdsm themed ero game but this actually caught me with the gameplay first. Never played darkest dungeon, but Im certain its my type of game now.
I love how you implemented rpg status effects, cursed and mechanics as this lewd adventure. It can produce genuinely memorable moments. And when you mix it with DD's mechanics, it even got me attatched to some of the characters that need a rescue, pronto, lol.

(+3)

Maybe i'm just bad at the game, but most of the non novice or adept dungeons are waaay to hard, its like, every time i enter, i at least lose 1 character, and half of the party has new cursed items.

(+4)

Ignore all curios is my biggest piece of advice. Except for that, it's just about learning combat strategy and making sure you use the training hall to get all stats up to 10-12 at minimum, and the most important stats (strength or intelligence depending on class) up to 14-16. After you build up a good understanding of how to make good decisions in combat, and which enemies to prioritize killing, it's really quite easy, even in the most difficult dungeons.


When your team start to have their outfits destroyed, that's when the enemies can start to use Equip, and when everything can start to go downhill. Just... Hustle towards the exit as soon as that starts to occur.

(+4)

It's a pretty fun game, and overall I'm very impressed with the amount of work/thought that's gone into the class system, even though it's (as advertised) a Darkest Dungeon clone. 

But to be honest it's just not very erotic. Many game-play elements come off more as silly rather than sexy(which isn't in itself a bad thing). It seems like you're targeting many highly specific fetishes(which may be the best/only viable avenue for monetization, which is unfortunate), but are missing out on some very basic and core aspects of sexuality. The most obvious thing is the lack of male characters, in both your adventurers and the enemies, which makes it difficult to feel any real sexual tension or take any of this seriously. It's not a good thing that the hottest action in the game is bestiality. Why not have male adventurers, and when they get aroused they're tempted to bang the monster girls. That's erotic. Or their female companions? That's really erotic. Currently most of the enemies don't do anything sexual... what's the point? I don't feel any danger facing them: it might be fun if I was trying to hard protect the chastity of my adventurer girls, trying to get my bros laid(or vice-versa), but that just isn't in the current combat system. 

I don't expect the game-play to be well balanced in an early access version, but I do expect you want feedback about it, and so I'll say that the combat is much too easy. I found several combinations which are overpowered: pink feather duster and dust storm on a maid(especially with boots of speed and a suntan-ring because you're pretty much guaranteed to give your whole party a turn before the enemies can do anything), hyper-focus visor with just about anything, the alchemist's cursed broom (surprisingly), and just the alchemist in general. I'm sure there are many more.

As other people have commented, there is a plague of 'anti-fun' game mechanics: random cursed equipment, forced class changes, curios with horrible effects. Some people have complained about the leveling system. I like it, personally, because it adds a degree of difficulty and planning to the combat, as well as making you try different strategies than you would otherwise go for. But some goals are clearly much easier than others, and a lot of thought needs to be put into balancing them. One obvious change is making it possible to re-roll specific goals rather than all of them at once. Also the ability to filter the adventurer roster by goals would do a lot to improve the ease of use, e.g. take a bunch of people who want to complete a lab mission on a lab mission. 

I like the idea of cursed equipment, but it should be rarer than it currently is. Right now it feels like it's mostly in the game to make it natural to pad out your barracks when half of your army is forced into being  a maid, but this makes the cursed equipment frustrating and tedious rather than fun. May I suggest implement a simple fatigue/wound system instead? Adventurers would be tired from going on a mission, and need a day or two to recover, or more if they were injured. The Long War mod for the first Firaxis XCom game does an exemplary job of this, where you have to balance between trying to develop an 'A team' of super soldiers by giving them as much experience as possible, developing a robust roster of decent soldiers that can handle the large number of easier/moderate missions, and saving your best soldiers for the difficult ones. There is A LOT you could pull from that game (specifically the Long War mod, mind you) that would drastically improve the strategical layer game-play loop.

I also like the idea of getting forced into a class, but it should be much more temporary than it currently is. Maybe even just one mission. It makes you do something different with a character for a while, which is a nice mix up, but not so long that you forget who they were before they put on the mask. Maybe have it so that every level you gain in a cursed class gives you a little bit of a permanent bonus. That makes the forced class much more of a welcome event, or at least an unwelcome event with a silver lining. 

I don't like the idea of having to get elite in every class to max out my soldiers, that sounds incredibly tedious and not fun. It's stupid to get an elite soldier, only for the most you can do with them is to change them into another novice class...  Maybe it would make sense for each soldier to have a single base class, and all cursed classes are sort of mix-ins with with varying positives and negatives as you level up? For example, you have a mage who gets cursed to be a cow-girl, so her breasts grow and intelligence goes down, but she has access to some cow-girl abilities while still retaining her mage abilities. That adds a whole new dimension of game-play in trying to mix your classes, while also giving you something to do with a adventurer maxed out in their base class. You could even add 'blessed' counterparts to 'cursed' classes, mix-in classes which the enemies don't force on you but you find as rewards.

Lust currently feels very underwhelming as a secondary damage mechanic, certainly compared to Darkest Dungeon. By default it basically does nothing, because the chance of getting clearheaded is about 100%. I've been able to basically ignore the affliction system in my play-through. I suggest making it closer to Darkest Dungeon's system, wherein at 100 lust you roll for a random affliction/virtue, and at 200 the adventurer abandons the party to join the enemies. Enemy's attacks, particularly the 'grapples', should have an increased chance of succeeding based on the amount of lust of the target. You'd have to give more classes lust healing skills to balance out the increased difficulty, but that just increases the ero-level: resistance is sexy, giving in is sexy.  

Whoa, I ended up writing a lot, and there are still a lot of things I'd like to say. Clearly I find the game interesting and fun and see a lot of potential, and judging by the amount of work you've put in, a good chance that potentially will be actually realized. There's already a good few hours of fun to be found, so if you're skimming through this on the fence of whether or not to play it, I'd highly recommend trying it.

(+2)

I agree, I like the depth of mechanics and skills and everything, but it just needs more lewd stuff in my opinion

(+1)

I can't believe how fun, sexy, and interesting this game is - and it's FREE and getting constant updates??? I didn't even LIKE Darkest Dungeon, and I am obsessed with this game!

An absolute blast, don't miss it!!

(1 edit)

Are there any plans to show muscular/fat versions of the characters? Maybe, height changes too? NVM about the Height changes I just found out about them yesterday.

Where is the save state for this game located?

(+2)

%APPDATA%/EroDungeons/Saves

I am really enjoying the game so far! The gameplay loop is simple but does make me work my brain when I enter higher level dungeons. The branching paths also make characters of the same class feel radically different from each other which is fun to play around with. 

I have however run into an small annoyance in that every time I load up the game the tutorial pop up will explain everything all over again. Is there anyway to stop this?

(+1)

Does checking disable tutorials in the settings work?

It didn't remember I had disabled the tutorial setting :c So every time I load I will have to disable it in options

(+1)

Strange, seems like your settings aren't getting saved correctly then. No idea what might cause it though.

Can confirm, "disable tutorials" and "hide subtitles" have to be checked every time it loads because they reset.

(+1)(-1)

Esse jogo vai ter versão para Android?

(1 edit) (+2)

Somewhat soon, I'm working on an experimental Android version now.

I think I hit a bug with the yoke. My Warrior got hit with 4 different types of Prisoner Gear in a single dungeon, including the yoke. Back in town, I tried clicking "unequip all non-infinite gear" and a yoke was put into storage, but the warrior was still wearing hers. I clicked the button multiple times and kept getting copies of the yoke up until I got "infinite" yokes, but it was still equipped on her. Is there a way to take this off of her or is this a glitch?

(+1)

This is a bug, but also working as intended in a way. You can't remove weapons, only replace them, so when you unequip the yoke it unequips it and replaces it with the default weapon of the class (another yoke).

Ahhh -- I see. Thank you. I am enjoying the game so far. Keep up the good work.

(+4)

Really solid Darkest Dungeon clone overall, even if confusing at the start. It's pretty fun as just a game, which is rare for H games. The artstyle is simplistic, but gets the job done.

I just wish 90% of chest loot wasn't cursed junk with the uncurse requirements taking a dozen dungeons or sometimes outright being impossible on a certain character, but looks like that's getting addressed next update with new ways to remove curses, so that's nice.

That aside, I really love the cow class. Really wish at some point down the line we get larger breast sizes. If not for every character, then at least cows I feel should be able to reach crazier sizes. The max size is kinda tiny right now, but then again the perspective is definitely skewed because bust size on the chibi sprite that's used in most places is really disproportionate to the size shown on the one screen where full character art shows up.

...Also can't help but want to play as a Ratkin, they're pretty adorable. The more I think about it, the more it makes sense for a "curse" to change someone into a Ratkin, so I can dream of a Ratkin cursed class someday.

(+1)

On the topic of "it's confusing at the start", the UI could definitely use some changes and polishing in places.
It's really a guessing game of how many levels it takes for a character to go from novice to adept to veteran and so on, or what even counts as a "level" in the context of this game (It doesn't seem to be every skillpoint/goal completed)
Character "levels" don't even show up anywhere to my knowledge, when it would be helpful if it was a number somewhere next to their class and rank.
Some uncurse goals are also worded in strange ways, like the spend 3 days as a maid job one, which appears on cursed maid equipment. What it means is actually just spending 3 days working at a tavern as a maid, and has nothing to do with the maid class or needing to switch to it.
It's confusing when two completely different things have identical names.

It would also be really helpful if you could rightclick or something when viewing an ability to "suspend" the description window, and hover over the tokens in it to see what they do rather than having to back out into the help window that shows all tokens and their effects. It's not a major problem, but it would save a lot of time navigating menus imo.

Really like this game, even if many say it is too hard, it feels like it became easier with the update? I was so shocked wenn i used the first time the deadly stool atleast i made a new save bevor and was just on day 4 so i restarted. Will there be a possibility to turn puppets (also the one you can find) back into people and maybe the possibility to catch enemys and let them fight for you?  Thank you very much.

(+2)

I do really like this game, I think the only problem is the cursed armor. I had a veteran prisoner, 3 points away from either permanent or freedom, but then the enemy just equipped cow set, and now she's a cow. It was honestly really annoying how you can just lose that much progress.

maybe u can make her become The King's AvatarXD  full level prisoner full level cow

full level pet

(4 edits) (-1)

I dont know if i should ask this question,but i will ask, will this game have a apk or android test version, like you are doing with Mac?

(+2)

Working on it

Thanks

(+1)

Been playing version 2.8 for a while now.

- Hidden curses should not show up in the heroes goal list. I know my "one to all" crown has a curse that it triggered when the hero reaches level 4, so I can easily avoid wearing it when I'm close to that level.

- The mimics also show up when you interact with them, before you try to loot the chest. Better just make a chest curious, with a probability that it is a mimic. Thus, you would get information like "20% loot, 70% nothing happens, 10% cursed item".

- The lust system is balanced a little bit better, still I only reach high values in submission. Maybe this is due to my play style, I tend to kill fast, but I love to try new items, and cursed items can be really sticky.

- I really like the new personality/quirk system, feels much better than the old one.

(1 edit) (+1)

The first two are fixed by now in v2.83, mimics pretend to be normal chests, and the hidden items are correctly hidden.
The lust system needs some balance, like many other things in the game. It will happen eventually.
And thanks!

Not sure if this intended, items which force moves, such as the warrior armbinder or the cocoon panties prevent you from using the wait action.

(1 edit) (+1)

That's intended so you can't just wait instead of using those moves.

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