Devlog 0.7: A horse, a horse, my update for a horse.


New Dungeon:

Say hello to "Witch 7: Ponygirls". For those who have no idea what that means, I've added an illustrative screenshot below:


So yes, it's primarily a bondage dungeon, where your magical girls will be burdened by more and more unremovable ponygirl equipment. Have fun!

Other Changes:

I've added new effects to the items of the cursed loot dungeon. Just stat decreases was kinda boring. Rings and bracelets still have those, but all other cursed gear now has unique effects.


Additionally, I've also added some new moves that are obtained by having high exhibitionist tendencies in the first dungeon. I've also balanced the first dungeon some more. The megucas now start at level 5, and Madoka should be considered less useless now.

Finally, there are a bunch of minor things that are listed in the changelog.

Going Forward:

I will be writing devlogs every Saturday from now on, of course always accompanied by a new dungeon. Tune in next week, when I'll cover the dungeon that caused me to implement the "skip dungeon" functionality in the first place.  

Again, rate the game, like the devlog and leave a comment. If Itch works anything like Youtube that is sure to help with the algorithm.

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